PlayStation 5 Pro Reportedly Set for Imminent Launch
The PlayStation 5 Pro is rumored to be just weeks away from its official announcement, according to recent reports. Veteran gaming journalist Jeff Grubb has suggested that the highly anticipated console could be unveiled before the end of September.
Grubb, speaking on the Game Mess Mornings show, which is part of the Giant Bomb network, stated, "The last I heard, this thing is still coming out this year. More recently, I've heard there's probably going to be a State of Play, not a Showcase, by the end of September." This timeline would place the PlayStation 5 Pro's launch roughly four years after the original PS5 hit the market. While the PS5 still feels relatively new, this four-year gap is actually longer than the three years between the PS4's release in 2013 and the PS4 Pro's debut in 2016.
According to a report by wccftech, the existence of the PlayStation 5 Pro was something of an "open secret" at the recent Gamescom event in Cologne, which took place from August 21 to 25. The report claims that a developer, who chose to remain anonymous, confirmed they had received the PS5 Pro's specs and expressed confidence that the new hardware would significantly improve the performance of Unreal Engine 5 compared to the standard PlayStation 5.
PlayStation 5 Pro Features
So, what can we expect from the PlayStation 5 Pro? The new console is expected to offer substantial upgrades, particularly in ray tracing and upscaling technology, drawing parallels with the advancements seen in PC graphics cards. Ray tracing, a technique that simulates the behavior of light to produce more realistic reflections, shadows, and lighting effects, is notoriously resource-intensive. However, the PlayStation 5 Pro is likely to include specialized hardware designed to handle these demands, making it a key component of the upgrade.
Another significant feature reportedly coming to the PlayStation 5 Pro is PSSR (PlayStation Spectral Super Resolution), which was first mentioned in March 2024. PSSR is designed to enhance the sharpness and detail of games without requiring significant additional graphical power. This technology is also expected to minimize "jaggies," resulting in a smoother, more refined visual experience.